Create a new project in Unity 2019.4.28f1 (or higher), using the URP template.It’s recommended to have at least basic knowledge of render pipelines before picking URP or HDRP, considering the many quirks of these two render pipelines.
If you decide to use URP or HDRP in your project, the best approach would be to keep another project at hand, using SRP, to test the engine’s demos in, while you implement your own game in URP/HDRP.īelow are steps to install TDE on a URP project. The demos are made using the Standard Render Pipeline, as it’s still the only stable one, and the most common denominator, but you can use any RP you prefer. The engine doesn’t do any rendering, it’ll work with any render pipeline. Once import is complete, you’re ready to use the engine.
On import this will very likely cause errors, that’s normal, and easily fixed. This asset relies on a few Unity packages to function. If you decide not to import in a blank project, at least make sure to remove the old TopDown Engine folder first to avoid conflicts. Whatever version of Unity you’re using, remember to always import the asset in an empty project, so that the engine’s project settings get properly imported.